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      <description>Music tech and AI in music: the news that matters, what we think about it, and a directory of the tools.</description>
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    <title>Music for games basics: loops, stems, adaptive audio and middleware</title>
    <link>https://wearethemusicmakers.co/learn/music-for-games-basics</link>
    <description>Game music is not a track that plays once; it is a set of parts that the game reassembles while someone plays. This guide walks through seamless loops, stem layering, horizontal and vertical adaptive techniques, and what middleware such as FMOD and Wwise (or a built-in engine system) actually does for a composer. Official docs checked on 25 Oct 2026.</description>
    <pubDate>Sun, 25 Oct 2026 05:30:00 GMT</pubDate>
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    <guid>https://wearethemusicmakers.co/learn/music-grants-and-funding</guid>
    <title>Grants and public funding for musicians: four schemes in the UK, EU, India and the US, and who can actually apply</title>
    <link>https://wearethemusicmakers.co/learn/music-grants-and-funding</link>
    <description>A plain guide to public and charitable music funding, using four real schemes as examples: PRS Foundation&#39;s Open Fund and Arts Council England project grants in the UK, Culture Moves Europe in the EU, India&#39;s Scholarships to Young Artistes, and the US National Endowment for the Arts, with what each pays and who is eligible, checked on 24 Oct 2026.</description>
    <pubDate>Sun, 25 Oct 2026 03:30:00 GMT</pubDate>
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